Removed in LÖVE 0.8.0
This function is not supported in that and later versions.
Explicitly destroys the Shape. When you don't have time to wait for garbage collection, this function may be used to free the object immediately, but note that an error will occur if you attempt to use the object after calling this function.
Note that Box2D doesn't allow destroying or creating shapes during collision callbacks.
Shape:destroy( )
None.
Nothing.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Shape:destroy