Removed in LÖVE 0.8.0
Use Fixture:setCategory instead.
Gets the categories this shape is a member of. The number of categories the shape is a member of is the number of return values. Categories are used for allowing/disallowing certain collision.
... = Shape:getCategory( )
None.
numbers ...
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Shape:getCategory