Available since LÖVE 0.7.0
This function is not supported in earlier versions.
Sets the direction vector of the Source. A zero vector makes the source non-directional.
Source:setDirection( x, y, z )
number x
number y
number z
Nothing.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Source:setDirection