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Source:setDirection

Available since LÖVE 0.7.0
This function is not supported in earlier versions.

Sets the direction vector of the Source. A zero vector makes the source non-directional.

Function

Synopsis

Source:setDirection( x, y, z )

Arguments

number x
The X part of the direction vector.
number y
The Y part of the direction vector.
number z
The Z part of the direction vector.

Returns

Nothing.

See Also

© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Source:setDirection