public abstract class SoundbankResource extends Object
A SoundbankResource
represents any audio resource stored in a
. Common soundbank resources include: Soundbank
Patch
which specifies the MIDI program and bank by which it may be referenced in MIDI messages. Instrument information may be stored in Instrument
objects. Synthesizer
to synthesize sound in response to MIDI commands, or extracted for use by an application. (The terminology reflects musicians' use of the word "sample" to refer collectively to a series of contiguous audio samples or frames, rather than to a single, instantaneous sample.) The data class for an audio sample will be an object that encapsulates the audio sample data itself and information about how to interpret it (the format of the audio data), such as an AudioInputStream
. Sequence
. Synthesizers that use wavetable synthesis or related techniques play back the audio in a sample when synthesizing notes, often when emulating the real-world instrument that was originally recorded. However, there is not necessarily a one-to-one correspondence between the Instruments
and samples in a Soundbank
. A single Instrument
can use multiple SoundbankResources (typically for notes of dissimilar pitch or brightness). Also, more than one Instrument
can use the same sample.
protected SoundbankResource(Soundbank soundBank, String name, Class<?> dataClass)
Constructs a new SoundbankResource
from the given sound bank and wavetable index. (Setting the SoundbankResource's
name, sampled audio data, and instruments is a subclass responsibility.)
soundBank
- the sound bank containing this SoundbankResource
name
- the name of the sampledataClass
- the class used to represent the sample's datagetSoundbank()
, getName()
, getDataClass()
, getData()
public Soundbank getSoundbank()
Obtains the sound bank that contains this SoundbankResource
.
SoundbankResource
is storedpublic String getName()
Obtains the name of the resource. This should generally be a string descriptive of the resource.
public Class<?> getDataClass()
Obtains the class used by this sample to represent its data. The object returned by getData
will be of this class. If this SoundbankResource
object does not support direct access to its data, returns null
.
public abstract Object getData()
Obtains the sampled audio that is stored in this SoundbankResource
. The type of object returned depends on the implementation of the concrete class, and may be queried using getDataClass
.
getDataClass()
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