public interface InputMethod
Defines the interface for an input method that supports complex text input. Input methods traditionally support text input for languages that have more characters than can be represented on a standard-size keyboard, such as Chinese, Japanese, and Korean. However, they may also be used to support phonetic text input for English or character reordering for Thai.
Subclasses of InputMethod can be loaded by the input method framework; they can then be selected either through the API (InputContext.selectInputMethod
) or the user interface (the input method selection menu).
void setInputMethodContext(InputMethodContext context)
Sets the input method context, which is used to dispatch input method events to the client component and to request information from the client component.
This method is called once immediately after instantiating this input method.
context
- the input method context for this input methodNullPointerException
- if context
is nullboolean setLocale(Locale locale)
Attempts to set the input locale. If the input method supports the desired locale, it changes its behavior to support input for the locale and returns true. Otherwise, it returns false and does not change its behavior.
This method is called
InputContext.selectInputMethod
, getLocale
method returns a non-null value. locale
- locale to inputNullPointerException
- if locale
is nullLocale getLocale()
Returns the current input locale. Might return null in exceptional cases.
This method is called
InputContext.getLocale
and void setCharacterSubsets(Character.Subset[] subsets)
Sets the subsets of the Unicode character set that this input method is allowed to input. Null may be passed in to indicate that all characters are allowed.
This method is called
InputContext.setCharacterSubsets
. subsets
- the subsets of the Unicode character set from which characters may be inputvoid setCompositionEnabled(boolean enable)
Enables or disables this input method for composition, depending on the value of the parameter enable
.
An input method that is enabled for composition interprets incoming events for both composition and control purposes, while a disabled input method does not interpret events for composition. Note however that events are passed on to the input method regardless whether it is enabled or not, and that an input method that is disabled for composition may still interpret events for control purposes, including to enable or disable itself for composition.
For input methods provided by host operating systems, it is not always possible to determine whether this operation is supported. For example, an input method may enable composition only for some locales, and do nothing for other locales. For such input methods, it is possible that this method does not throw UnsupportedOperationException
, but also does not affect whether composition is enabled.
This method is called
InputContext.setCompositionEnabled
, InputContext.selectInputMethod
, if the previously selected input method's isCompositionEnabled
method returns without throwing an exception. enable
- whether to enable the input method for compositionUnsupportedOperationException
- if this input method does not support the enabling/disabling operationisCompositionEnabled()
boolean isCompositionEnabled()
Determines whether this input method is enabled. An input method that is enabled for composition interprets incoming events for both composition and control purposes, while a disabled input method does not interpret events for composition.
This method is called
InputContext.isCompositionEnabled
and InputContext.selectInputMethod
. true
if this input method is enabled for composition; false
otherwise.UnsupportedOperationException
- if this input method does not support checking whether it is enabled for compositionsetCompositionEnabled(boolean)
void reconvert()
Starts the reconversion operation. The input method obtains the text to be reconverted from the current client component using the InputMethodRequests.getSelectedText
method. It can use other InputMethodRequests
methods to request additional information required for the reconversion operation. The composed and committed text produced by the operation is sent to the client component as a sequence of InputMethodEvent
s. If the given text cannot be reconverted, the same text should be sent to the client component as committed text.
This method is called by InputContext.reconvert
.
UnsupportedOperationException
- if the input method does not support the reconversion operation.void dispatchEvent(AWTEvent event)
Dispatches the event to the input method. If input method support is enabled for the focussed component, incoming events of certain types are dispatched to the current input method for this component before they are dispatched to the component's methods or event listeners. The input method decides whether it needs to handle the event. If it does, it also calls the event's consume
method; this causes the event to not get dispatched to the component's event processing methods or event listeners.
Events are dispatched if they are instances of InputEvent or its subclasses. This includes instances of the AWT classes KeyEvent and MouseEvent.
This method is called by InputContext.dispatchEvent
.
event
- the event being dispatched to the input methodNullPointerException
- if event
is nullvoid notifyClientWindowChange(Rectangle bounds)
Notifies this input method of changes in the client window location or state. This method is called while this input method is the current input method of its input context and notifications for it are enabled (see InputMethodContext.enableClientWindowNotification
). Calls to this method are temporarily suspended if the input context's removeNotify
method is called, and resume when the input method is activated for a new client component. It is called in the following situations:
enableClientWindowNotification(inputMethod,
true)
if the current client component exists,enableClientWindowNotification(inputMethod,
true)
if during the call no current client component was available,bounds
- client window's bounds
on the screen; or null if the client window is iconified or invisiblevoid activate()
Activates the input method for immediate input processing.
If an input method provides its own windows, it should make sure at this point that all necessary windows are open and visible.
This method is called
InputContext.dispatchEvent
when a client component receives a FOCUS_GAINED event, InputContext.selectInputMethod
. void deactivate(boolean isTemporary)
Deactivates the input method. The isTemporary argument has the same meaning as in FocusEvent.isTemporary
.
If an input method provides its own windows, only windows that relate to the current composition (such as a lookup choice window) should be closed at this point. It is possible that the input method will be immediately activated again for a different client component, and closing and reopening more persistent windows (such as a control panel) would create unnecessary screen flicker. Before an instance of a different input method class is activated, hideWindows()
is called on the current input method.
This method is called
InputContext.dispatchEvent
when a client component receives a FOCUS_LOST event, InputContext.selectInputMethod
, removeNotify
if the current client component is removed. isTemporary
- whether the focus change is temporaryvoid hideWindows()
Closes or hides all windows opened by this input method instance or its class.
This method is called
The method is only called when the input method is inactive.void removeNotify()
Notifies the input method that a client component has been removed from its containment hierarchy, or that input method support has been disabled for the component.
This method is called by InputContext.removeNotify
.
The method is only called when the input method is inactive.
void endComposition()
Ends any input composition that may currently be going on in this context. Depending on the platform and possibly user preferences, this may commit or delete uncommitted text. Any changes to the text are communicated to the active component using an input method event.
A text editing component may call this in a variety of situations, for example, when the user moves the insertion point within the text (but outside the composed text), or when the component's text is saved to a file or copied to the clipboard.
This method is called
InputContext.endComposition
, InputContext.dispatchEvent
when switching to a different client component InputContext.selectInputMethod
. void dispose()
Releases the resources used by this input method. In particular, the input method should dispose windows and close files that are no longer needed.
This method is called by InputContext.dispose
.
The method is only called when the input method is inactive. No method of this interface is called on this instance after dispose.
Object getControlObject()
Returns a control object from this input method, or null. A control object provides methods that control the behavior of the input method or obtain information from the input method. The type of the object is an input method specific class. Clients have to compare the result against known input method control object classes and cast to the appropriate class to invoke the methods provided.
This method is called by InputContext.getInputMethodControlObject
.
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