public class TexturePaint extends Object implements Paint
The TexturePaint
class provides a way to fill a Shape
with a texture that is specified as a BufferedImage
. The size of the BufferedImage
object should be small because the BufferedImage
data is copied by the TexturePaint
object. At construction time, the texture is anchored to the upper left corner of a Rectangle2D
that is specified in user space. Texture is computed for locations in the device space by conceptually replicating the specified Rectangle2D
infinitely in all directions in user space and mapping the BufferedImage
to each replicated Rectangle2D
.
Paint
, Graphics2D.setPaint(java.awt.Paint)
BITMASK, OPAQUE, TRANSLUCENT
public TexturePaint(BufferedImage txtr, Rectangle2D anchor)
Constructs a TexturePaint
object.
txtr
- the BufferedImage
object with the texture used for paintinganchor
- the Rectangle2D
in user space used to anchor and replicate the texturepublic BufferedImage getImage()
Returns the BufferedImage
texture used to fill the shapes.
BufferedImage
.public Rectangle2D getAnchorRect()
Returns a copy of the anchor rectangle which positions and sizes the textured image.
Rectangle2D
used to anchor and size this TexturePaint
.public PaintContext createContext(ColorModel cm, Rectangle deviceBounds, Rectangle2D userBounds, AffineTransform xform, RenderingHints hints)
Creates and returns a PaintContext
used to generate a tiled image pattern. See the specification
of the method in the Paint
interface for information on null parameter handling.
createContext
in interface Paint
cm
- the preferred ColorModel
which represents the most convenient format for the caller to receive the pixel data, or null
if there is no preference.deviceBounds
- the device space bounding box of the graphics primitive being rendered.userBounds
- the user space bounding box of the graphics primitive being rendered.xform
- the AffineTransform
from user space into device space.hints
- the set of hints that the context object can use to choose between rendering alternatives.PaintContext
for generating color patterns.Paint
, PaintContext
, ColorModel
, Rectangle
, Rectangle2D
, AffineTransform
, RenderingHints
public int getTransparency()
Returns the transparency mode for this TexturePaint
.
getTransparency
in interface Transparency
TexturePaint
as an integer value.Transparency
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