public class BasicTableUI.MouseInputHandler extends Object implements MouseInputListener
This class should be treated as a "protected" inner class. Instantiate it only within subclasses of BasicTableUI.
public MouseInputHandler()
public void mouseClicked(MouseEvent e)
Description copied from interface: MouseListener
Invoked when the mouse button has been clicked (pressed and released) on a component.
mouseClicked
in interface MouseListener
public void mousePressed(MouseEvent e)
Description copied from interface: MouseListener
Invoked when a mouse button has been pressed on a component.
mousePressed
in interface MouseListener
public void mouseReleased(MouseEvent e)
Description copied from interface: MouseListener
Invoked when a mouse button has been released on a component.
mouseReleased
in interface MouseListener
public void mouseEntered(MouseEvent e)
Description copied from interface: MouseListener
Invoked when the mouse enters a component.
mouseEntered
in interface MouseListener
public void mouseExited(MouseEvent e)
Description copied from interface: MouseListener
Invoked when the mouse exits a component.
mouseExited
in interface MouseListener
public void mouseMoved(MouseEvent e)
Description copied from interface: MouseMotionListener
Invoked when the mouse cursor has been moved onto a component but no buttons have been pushed.
mouseMoved
in interface MouseMotionListener
public void mouseDragged(MouseEvent e)
Description copied from interface: MouseMotionListener
Invoked when a mouse button is pressed on a component and then dragged. MOUSE_DRAGGED
events will continue to be delivered to the component where the drag originated until the mouse button is released (regardless of whether the mouse position is within the bounds of the component).
Due to platform-dependent Drag&Drop implementations, MOUSE_DRAGGED
events may not be delivered during a native Drag&Drop operation.
mouseDragged
in interface MouseMotionListener
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