public class MultiLookAndFeel extends LookAndFeel
A multiplexing look and feel that allows more than one UI to be associated with a component at the same time. The primary look and feel is called the default look and feel, and the other look and feels are called auxiliary.
For further information, see Using the Multiplexing Look and Feel.
Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans™ has been added to the java.beans
package. Please see XMLEncoder
.
public MultiLookAndFeel()
public String getName()
Returns a string, suitable for use in menus, that identifies this look and feel.
getName
in class LookAndFeel
public String getID()
Returns a string, suitable for use by applications/services, that identifies this look and feel.
getID
in class LookAndFeel
public String getDescription()
Returns a one-line description of this look and feel.
getDescription
in class LookAndFeel
public boolean isNativeLookAndFeel()
Returns false
; this look and feel is not native to any platform.
isNativeLookAndFeel
in class LookAndFeel
false
public boolean isSupportedLookAndFeel()
Returns true
; every platform permits this look and feel.
isSupportedLookAndFeel
in class LookAndFeel
true
UIManager.setLookAndFeel(javax.swing.LookAndFeel)
public UIDefaults getDefaults()
Creates, initializes, and returns the look and feel specific defaults. For this look and feel, the defaults consist solely of mappings of UI class IDs (such as "ButtonUI") to ComponentUI
class names (such as "javax.swing.plaf.multi.MultiButtonUI").
getDefaults
in class LookAndFeel
UIDefaults
objectJComponent.getUIClassID()
public static ComponentUI createUIs(ComponentUI mui, Vector uis, JComponent target)
Creates the ComponentUI
objects required to present the target
component, placing the objects in the uis
vector and returning the ComponentUI
object that best represents the component's UI. This method finds the ComponentUI
objects by invoking getDefaults().getUI(target)
on each default and auxiliary look and feel currently in use. The first UI object this method adds to the uis
vector is for the default look and feel.
This method is invoked by the createUI
method of MultiXxxxUI
classes.
mui
- the ComponentUI
object that represents the complete UI for the target
component; this should be an instance of one of the MultiXxxxUI
classesuis
- a Vector
; generally this is the uis
field of the mui
argumenttarget
- a component whose UI is represented by mui
mui
if the component has any auxiliary UI objects; otherwise, returns the UI object for the default look and feel or null
if the default UI object couldn't be foundUIManager.getAuxiliaryLookAndFeels()
, UIDefaults.getUI(javax.swing.JComponent)
, MultiButtonUI.uis
, MultiButtonUI.createUI(javax.swing.JComponent)
protected static ComponentUI[] uisToArray(Vector uis)
Creates an array, populates it with UI objects from the passed-in vector, and returns the array. If uis
is null, this method returns an array with zero elements. If uis
is an empty vector, this method returns null
. A run-time error occurs if any objects in the uis
vector are not of type ComponentUI
.
uis
- a vector containing ComponentUI
objects
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