The type
keyword lets you declare an alias of another type:
# #![allow(unused_variables)] #fn main() { type Name = String; #}
You can then use this type as if it were a real type:
# #![allow(unused_variables)] #fn main() { type Name = String; let x: Name = "Hello".to_string(); #}
Note, however, that this is an alias, not a new type entirely. In other words, because Rust is strongly typed, you’d expect a comparison between two different types to fail:
let x: i32 = 5; let y: i64 = 5; if x == y { // ... }
this gives
error: mismatched types: expected `i32`, found `i64` (expected i32, found i64) [E0308] if x == y { ^
But, if we had an alias:
# #![allow(unused_variables)] #fn main() { type Num = i32; let x: i32 = 5; let y: Num = 5; if x == y { // ... } #}
This compiles without error. Values of a Num
type are the same as a value of type i32
, in every way. You can use tuple struct to really get a new type.
You can also use type aliases with generics:
# #![allow(unused_variables)] #fn main() { use std::result; enum ConcreteError { Foo, Bar, } type Result<T> = result::Result<T, ConcreteError>; #}
This creates a specialized version of the Result
type, which always has a ConcreteError
for the E
part of Result<T, E>
. This is commonly used in the standard library to create custom errors for each subsection. For example, io::Result.
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/book/first-edition/type-aliases.html