When an initialized variable in Rust goes out of scope or a temporary is no longer needed its destructor is run. Assignment also runs the destructor of its left-hand operand, unless it's an unitialized variable. If a struct variable has been partially initialized, only its initialized fields are dropped.
The destrutor of a type consists of
std::ops::Drop::drop
method, if it has one.* This order was stabilized in RFC 1857.
Variables are dropped in reverse order of declaration. Variables declared in the same pattern drop in an unspecified ordered.
If a destructor must be run manually, such as when implementing your own smart pointer, std::ptr::drop_in_place
can be used.
Some examples:
# #![allow(unused_variables)] #fn main() { struct ShowOnDrop(&'static str); impl Drop for ShowOnDrop { fn drop(&mut self) { println!("{}", self.0); } } { let mut overwritten = ShowOnDrop("Drops when overwritten"); overwritten = ShowOnDrop("drops when scope ends"); } # println!(""); { let declared_first = ShowOnDrop("Dropped last"); let declared_last = ShowOnDrop("Dropped first"); } # println!(""); { // Tuple elements drop in forwards order let tuple = (ShowOnDrop("Tuple first"), ShowOnDrop("Tuple second")); } # println!(""); loop { // Tuple expression doesn't finish evaluating so temporaries drop in reverse order: let partial_tuple = (ShowOnDrop("Temp first"), ShowOnDrop("Temp second"), break); } # println!(""); { let moved; // No destructor run on assignment. moved = ShowOnDrop("Drops when moved"); // drops now, but is then uninitialized moved; let uninitialized: ShowOnDrop; // Only first element drops let mut partially_initialized: (ShowOnDrop, ShowOnDrop); partially_initialized.0 = ShowOnDrop("Partial tuple first"); } #}
Not running destructors in Rust is safe even if it has a type that isn't 'static
. std::mem::ManuallyDrop
provides a wrapper to prevent a variable or field from being dropped automatically.
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/reference/destructors.html