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Linkage

The Rust compiler supports various methods to link crates together both statically and dynamically. This section will explore the various methods to link Rust crates together, and more information about native libraries can be found in the FFI section of the book.

In one session of compilation, the compiler can generate multiple artifacts through the usage of either command line flags or the crate_type attribute. If one or more command line flags are specified, all crate_type attributes will be ignored in favor of only building the artifacts specified by command line.

  • --crate-type=bin, #[crate_type = "bin"] - A runnable executable will be produced. This requires that there is a main function in the crate which will be run when the program begins executing. This will link in all Rust and native dependencies, producing a distributable binary.

  • --crate-type=lib, #[crate_type = "lib"] - A Rust library will be produced. This is an ambiguous concept as to what exactly is produced because a library can manifest itself in several forms. The purpose of this generic lib option is to generate the "compiler recommended" style of library. The output library will always be usable by rustc, but the actual type of library may change from time-to-time. The remaining output types are all different flavors of libraries, and the lib type can be seen as an alias for one of them (but the actual one is compiler-defined).

  • --crate-type=dylib, #[crate_type = "dylib"] - A dynamic Rust library will be produced. This is different from the lib output type in that this forces dynamic library generation. The resulting dynamic library can be used as a dependency for other libraries and/or executables. This output type will create *.so files on linux, *.dylib files on osx, and *.dll files on windows.

  • --crate-type=staticlib, #[crate_type = "staticlib"] - A static system library will be produced. This is different from other library outputs in that the Rust compiler will never attempt to link to staticlib outputs. The purpose of this output type is to create a static library containing all of the local crate's code along with all upstream dependencies. The static library is actually a *.a archive on linux and osx and a *.lib file on windows. This format is recommended for use in situations such as linking Rust code into an existing non-Rust application because it will not have dynamic dependencies on other Rust code.

  • --crate-type=cdylib, #[crate_type = "cdylib"] - A dynamic system library will be produced. This is used when compiling Rust code as a dynamic library to be loaded from another language. This output type will create *.so files on Linux, *.dylib files on macOS, and *.dll files on Windows.

  • --crate-type=rlib, #[crate_type = "rlib"] - A "Rust library" file will be produced. This is used as an intermediate artifact and can be thought of as a "static Rust library". These rlib files, unlike staticlib files, are interpreted by the Rust compiler in future linkage. This essentially means that rustc will look for metadata in rlib files like it looks for metadata in dynamic libraries. This form of output is used to produce statically linked executables as well as staticlib outputs.

  • --crate-type=proc-macro, #[crate_type = "proc-macro"] - The output produced is not specified, but if a -L path is provided to it then the compiler will recognize the output artifacts as a macro and it can be loaded for a program. If a crate is compiled with the proc-macro crate type it will forbid exporting any items in the crate other than those functions tagged #[proc_macro_derive] and those functions must also be placed at the crate root. Finally, the compiler will automatically set the cfg(proc_macro) annotation whenever any crate type of a compilation is the proc-macro crate type.

Note that these outputs are stackable in the sense that if multiple are specified, then the compiler will produce each form of output at once without having to recompile. However, this only applies for outputs specified by the same method. If only crate_type attributes are specified, then they will all be built, but if one or more --crate-type command line flags are specified, then only those outputs will be built.

With all these different kinds of outputs, if crate A depends on crate B, then the compiler could find B in various different forms throughout the system. The only forms looked for by the compiler, however, are the rlib format and the dynamic library format. With these two options for a dependent library, the compiler must at some point make a choice between these two formats. With this in mind, the compiler follows these rules when determining what format of dependencies will be used:

  1. If a static library is being produced, all upstream dependencies are required to be available in rlib formats. This requirement stems from the reason that a dynamic library cannot be converted into a static format.

    Note that it is impossible to link in native dynamic dependencies to a static library, and in this case warnings will be printed about all unlinked native dynamic dependencies.

  2. If an rlib file is being produced, then there are no restrictions on what format the upstream dependencies are available in. It is simply required that all upstream dependencies be available for reading metadata from.

    The reason for this is that rlib files do not contain any of their upstream dependencies. It wouldn't be very efficient for all rlib files to contain a copy of libstd.rlib!

  3. If an executable is being produced and the -C prefer-dynamic flag is not specified, then dependencies are first attempted to be found in the rlib format. If some dependencies are not available in an rlib format, then dynamic linking is attempted (see below).

  4. If a dynamic library or an executable that is being dynamically linked is being produced, then the compiler will attempt to reconcile the available dependencies in either the rlib or dylib format to create a final product.

    A major goal of the compiler is to ensure that a library never appears more than once in any artifact. For example, if dynamic libraries B and C were each statically linked to library A, then a crate could not link to B and C together because there would be two copies of A. The compiler allows mixing the rlib and dylib formats, but this restriction must be satisfied.

    The compiler currently implements no method of hinting what format a library should be linked with. When dynamically linking, the compiler will attempt to maximize dynamic dependencies while still allowing some dependencies to be linked in via an rlib.

    For most situations, having all libraries available as a dylib is recommended if dynamically linking. For other situations, the compiler will emit a warning if it is unable to determine which formats to link each library with.

In general, --crate-type=bin or --crate-type=lib should be sufficient for all compilation needs, and the other options are just available if more fine-grained control is desired over the output format of a Rust crate.

Static and dynamic C runtimes

The standard library in general strives to support both statically linked and dynamically linked C runtimes for targets as appropriate. For example the x86_64-pc-windows-msvc and x86_64-unknown-linux-musl targets typically come with both runtimes and the user selects which one they'd like. All targets in the compiler have a default mode of linking to the C runtime. Typically targets are linked dynamically by default, but there are exceptions which are static by default such as:

  • arm-unknown-linux-musleabi
  • arm-unknown-linux-musleabihf
  • armv7-unknown-linux-musleabihf
  • i686-unknown-linux-musl
  • x86_64-unknown-linux-musl

The linkage of the C runtime is configured to respect the crt-static target feature. These target features are typically configured from the command line via flags to the compiler itself. For example to enable a static runtime you would execute:

rustc -C target-feature=+crt-static foo.rs

whereas to link dynamically to the C runtime you would execute:

rustc -C target-feature=-crt-static foo.rs

Targets which do not support switching between linkage of the C runtime will ignore this flag. It's recommended to inspect the resulting binary to ensure that it's linked as you would expect after the compiler succeeds.

Crates may also learn about how the C runtime is being linked. Code on MSVC, for example, needs to be compiled differently (e.g. with /MT or /MD) depending on the runtime being linked. This is exported currently through the target_feature attribute (note this is a nightly feature):

#[cfg(target_feature = "crt-static")]
fn foo() {
    println!("the C runtime should be statically linked");
}

#[cfg(not(target_feature = "crt-static"))]
fn foo() {
    println!("the C runtime should be dynamically linked");
}

Also note that Cargo build scripts can learn about this feature through environment variables. In a build script you can detect the linkage via:

use std::env;

fn main() {
    let linkage = env::var("CARGO_CFG_TARGET_FEATURE").unwrap_or(String::new());

    if linkage.contains("crt-static") {
        println!("the C runtime will be statically linked");
    } else {
        println!("the C runtime will be dynamically linked");
    }
}

To use this feature locally, you typically will use the RUSTFLAGS environment variable to specify flags to the compiler through Cargo. For example to compile a statically linked binary on MSVC you would execute:

RUSTFLAGS='-C target-feature=+crt-static' cargo build --target x86_64-pc-windows-msvc

© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/reference/linkage.html