pub struct Thread { /* fields omitted */ }
A handle to a thread.
Threads are represented via the Thread
type, which you can get in one of two ways:
thread::spawn
function, and calling thread
on the JoinHandle
.thread::current
function.The thread::current
function is available even for threads not spawned by the APIs of this module.
There is usually no need to create a Thread
struct yourself, one should instead use a function like spawn
to create new threads, see the docs of Builder
and spawn
for more details.
impl Thread
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pub fn unpark(&self)
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Atomically makes the handle's token available if it is not already.
Every thread is equipped with some basic low-level blocking support, via the park
function and the unpark()
method. These can be used as a more CPU-efficient implementation of a spinlock.
See the park documentation for more details.
use std::thread; use std::time::Duration; let parked_thread = thread::Builder::new() .spawn(|| { println!("Parking thread"); thread::park(); println!("Thread unparked"); }) .unwrap(); // Let some time pass for the thread to be spawned. thread::sleep(Duration::from_millis(10)); println!("Unpark the thread"); parked_thread.thread().unpark(); parked_thread.join().unwrap();
pub fn id(&self) -> ThreadId
Gets the thread's unique identifier.
use std::thread; let other_thread = thread::spawn(|| { thread::current().id() }); let other_thread_id = other_thread.join().unwrap(); assert!(thread::current().id() != other_thread_id);
pub fn name(&self) -> Option<&str>
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Gets the thread's name.
For more information about named threads, see this module-level documentation.
Threads by default have no name specified:
use std::thread; let builder = thread::Builder::new(); let handler = builder.spawn(|| { assert!(thread::current().name().is_none()); }).unwrap(); handler.join().unwrap();
Thread with a specified name:
use std::thread; let builder = thread::Builder::new() .name("foo".into()); let handler = builder.spawn(|| { assert_eq!(thread::current().name(), Some("foo")) }).unwrap(); handler.join().unwrap();
impl Clone for Thread
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fn clone(&self) -> Thread
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for Thread
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fn fmt(&self, f: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/thread/struct.Thread.html