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Package runtime

Overview

Package runtime contains operations that interact with Go's runtime system, such as functions to control goroutines. It also includes the low-level type information used by the reflect package; see reflect's documentation for the programmable interface to the run-time type system.

Environment Variables

The following environment variables ($name or %name%, depending on the host operating system) control the run-time behavior of Go programs. The meanings and use may change from release to release.

The GOGC variable sets the initial garbage collection target percentage. A collection is triggered when the ratio of freshly allocated data to live data remaining after the previous collection reaches this percentage. The default is GOGC=100. Setting GOGC=off disables the garbage collector entirely. The runtime/debug package's SetGCPercent function allows changing this percentage at run time. See https://golang.org/pkg/runtime/debug/#SetGCPercent.

The GODEBUG variable controls debugging variables within the runtime. It is a comma-separated list of name=val pairs setting these named variables:

allocfreetrace: setting allocfreetrace=1 causes every allocation to be
profiled and a stack trace printed on each object's allocation and free.

cgocheck: setting cgocheck=0 disables all checks for packages
using cgo to incorrectly pass Go pointers to non-Go code.
Setting cgocheck=1 (the default) enables relatively cheap
checks that may miss some errors.  Setting cgocheck=2 enables
expensive checks that should not miss any errors, but will
cause your program to run slower.

efence: setting efence=1 causes the allocator to run in a mode
where each object is allocated on a unique page and addresses are
never recycled.

gccheckmark: setting gccheckmark=1 enables verification of the
garbage collector's concurrent mark phase by performing a
second mark pass while the world is stopped.  If the second
pass finds a reachable object that was not found by concurrent
mark, the garbage collector will panic.

gcpacertrace: setting gcpacertrace=1 causes the garbage collector to
print information about the internal state of the concurrent pacer.

gcshrinkstackoff: setting gcshrinkstackoff=1 disables moving goroutines
onto smaller stacks. In this mode, a goroutine's stack can only grow.

gcrescanstacks: setting gcrescanstacks=1 enables stack
re-scanning during the STW mark termination phase. This is
helpful for debugging if objects are being prematurely
garbage collected.

gcstoptheworld: setting gcstoptheworld=1 disables concurrent garbage collection,
making every garbage collection a stop-the-world event. Setting gcstoptheworld=2
also disables concurrent sweeping after the garbage collection finishes.

gctrace: setting gctrace=1 causes the garbage collector to emit a single line to standard
error at each collection, summarizing the amount of memory collected and the
length of the pause. Setting gctrace=2 emits the same summary but also
repeats each collection. The format of this line is subject to change.
Currently, it is:
	gc # @#s #%: #+#+# ms clock, #+#/#/#+# ms cpu, #->#-># MB, # MB goal, # P
where the fields are as follows:
	gc #        the GC number, incremented at each GC
	@#s         time in seconds since program start
	#%          percentage of time spent in GC since program start
	#+...+#     wall-clock/CPU times for the phases of the GC
	#->#-># MB  heap size at GC start, at GC end, and live heap
	# MB goal   goal heap size
	# P         number of processors used
The phases are stop-the-world (STW) sweep termination, concurrent
mark and scan, and STW mark termination. The CPU times
for mark/scan are broken down in to assist time (GC performed in
line with allocation), background GC time, and idle GC time.
If the line ends with "(forced)", this GC was forced by a
runtime.GC() call.

Setting gctrace to any value > 0 also causes the garbage collector
to emit a summary when memory is released back to the system.
This process of returning memory to the system is called scavenging.
The format of this summary is subject to change.
Currently it is:
	scvg#: # MB released  printed only if non-zero
	scvg#: inuse: # idle: # sys: # released: # consumed: # (MB)
where the fields are as follows:
	scvg#        the scavenge cycle number, incremented at each scavenge
	inuse: #     MB used or partially used spans
	idle: #      MB spans pending scavenging
	sys: #       MB mapped from the system
	released: #  MB released to the system
	consumed: #  MB allocated from the system

memprofilerate: setting memprofilerate=X will update the value of runtime.MemProfileRate.
When set to 0 memory profiling is disabled.  Refer to the description of
MemProfileRate for the default value.

invalidptr: defaults to invalidptr=1, causing the garbage collector and stack
copier to crash the program if an invalid pointer value (for example, 1)
is found in a pointer-typed location. Setting invalidptr=0 disables this check.
This should only be used as a temporary workaround to diagnose buggy code.
The real fix is to not store integers in pointer-typed locations.

sbrk: setting sbrk=1 replaces the memory allocator and garbage collector
with a trivial allocator that obtains memory from the operating system and
never reclaims any memory.

scavenge: scavenge=1 enables debugging mode of heap scavenger.

scheddetail: setting schedtrace=X and scheddetail=1 causes the scheduler to emit
detailed multiline info every X milliseconds, describing state of the scheduler,
processors, threads and goroutines.

schedtrace: setting schedtrace=X causes the scheduler to emit a single line to standard
error every X milliseconds, summarizing the scheduler state.

The net and net/http packages also refer to debugging variables in GODEBUG. See the documentation for those packages for details.

The GOMAXPROCS variable limits the number of operating system threads that can execute user-level Go code simultaneously. There is no limit to the number of threads that can be blocked in system calls on behalf of Go code; those do not count against the GOMAXPROCS limit. This package's GOMAXPROCS function queries and changes the limit.

The GOTRACEBACK variable controls the amount of output generated when a Go program fails due to an unrecovered panic or an unexpected runtime condition. By default, a failure prints a stack trace for the current goroutine, eliding functions internal to the run-time system, and then exits with exit code 2. The failure prints stack traces for all goroutines if there is no current goroutine or the failure is internal to the run-time. GOTRACEBACK=none omits the goroutine stack traces entirely. GOTRACEBACK=single (the default) behaves as described above. GOTRACEBACK=all adds stack traces for all user-created goroutines. GOTRACEBACK=system is like “all” but adds stack frames for run-time functions and shows goroutines created internally by the run-time. GOTRACEBACK=crash is like “system” but crashes in an operating system-specific manner instead of exiting. For example, on Unix systems, the crash raises SIGABRT to trigger a core dump. For historical reasons, the GOTRACEBACK settings 0, 1, and 2 are synonyms for none, all, and system, respectively. The runtime/debug package's SetTraceback function allows increasing the amount of output at run time, but it cannot reduce the amount below that specified by the environment variable. See https://golang.org/pkg/runtime/debug/#SetTraceback.

The GOARCH, GOOS, GOPATH, and GOROOT environment variables complete the set of Go environment variables. They influence the building of Go programs (see https://golang.org/cmd/go and https://golang.org/pkg/go/build). GOARCH, GOOS, and GOROOT are recorded at compile time and made available by constants or functions in this package, but they do not influence the execution of the run-time system.

Index

Examples

Frames

Package files

alg.go atomic_pointer.go cgo.go cgo_mmap.go cgo_sigaction.go cgocall.go cgocallback.go cgocheck.go chan.go compiler.go complex.go cpuflags_amd64.go cpuprof.go cputicks.go debug.go defs_linux_amd64.go env_posix.go error.go extern.go fastlog2.go fastlog2table.go float.go hash64.go hashmap.go hashmap_fast.go heapdump.go iface.go lfstack.go lfstack_64bit.go lock_futex.go malloc.go mbarrier.go mbitmap.go mcache.go mcentral.go mem_linux.go mfinal.go mfixalloc.go mgc.go mgclarge.go mgcmark.go mgcsweep.go mgcsweepbuf.go mgcwork.go mheap.go mprof.go msan0.go msize.go mstats.go netpoll.go netpoll_epoll.go os_linux.go os_linux_generic.go panic.go plugin.go print.go proc.go profbuf.go proflabel.go race0.go rdebug.go relax_stub.go runtime.go runtime1.go runtime2.go rwmutex.go select.go sema.go signal_amd64x.go signal_linux_amd64.go signal_sighandler.go signal_unix.go sigqueue.go sigtab_linux_generic.go sizeclasses.go slice.go softfloat64.go sqrt.go stack.go string.go stubs.go stubs2.go stubs_asm.go stubs_linux.go symtab.go sys_nonppc64x.go sys_x86.go time.go timestub.go trace.go traceback.go type.go typekind.go unaligned1.go utf8.go vdso_linux_amd64.go write_err.go

Constants

Compiler is the name of the compiler toolchain that built the running binary. Known toolchains are:

gc      Also known as cmd/compile.
gccgo   The gccgo front end, part of the GCC compiler suite.
const Compiler = "gc"

GOARCH is the running program's architecture target: one of 386, amd64, arm, s390x, and so on.

const GOARCH string = sys.GOARCH

GOOS is the running program's operating system target: one of darwin, freebsd, linux, and so on.

const GOOS string = sys.GOOS

Variables

MemProfileRate controls the fraction of memory allocations that are recorded and reported in the memory profile. The profiler aims to sample an average of one allocation per MemProfileRate bytes allocated.

To include every allocated block in the profile, set MemProfileRate to 1. To turn off profiling entirely, set MemProfileRate to 0.

The tools that process the memory profiles assume that the profile rate is constant across the lifetime of the program and equal to the current value. Programs that change the memory profiling rate should do so just once, as early as possible in the execution of the program (for example, at the beginning of main).

var MemProfileRate int = 512 * 1024

func BlockProfileSource

func BlockProfile(p []BlockProfileRecord) (n int, ok bool)

BlockProfile returns n, the number of records in the current blocking profile. If len(p) >= n, BlockProfile copies the profile into p and returns n, true. If len(p) < n, BlockProfile does not change p and returns n, false.

Most clients should use the runtime/pprof package or the testing package's -test.blockprofile flag instead of calling BlockProfile directly.

func BreakpointSource

func Breakpoint()

Breakpoint executes a breakpoint trap.

func CPUProfileSource

func CPUProfile() []byte

CPUProfile panics. It formerly provided raw access to chunks of a pprof-format profile generated by the runtime. The details of generating that format have changed, so this functionality has been removed.

Deprecated: use the runtime/pprof package, or the handlers in the net/http/pprof package, or the testing package's -test.cpuprofile flag instead.

func CallerSource

func Caller(skip int) (pc uintptr, file string, line int, ok bool)

Caller reports file and line number information about function invocations on the calling goroutine's stack. The argument skip is the number of stack frames to ascend, with 0 identifying the caller of Caller. (For historical reasons the meaning of skip differs between Caller and Callers.) The return values report the program counter, file name, and line number within the file of the corresponding call. The boolean ok is false if it was not possible to recover the information.

func CallersSource

func Callers(skip int, pc []uintptr) int

Callers fills the slice pc with the return program counters of function invocations on the calling goroutine's stack. The argument skip is the number of stack frames to skip before recording in pc, with 0 identifying the frame for Callers itself and 1 identifying the caller of Callers. It returns the number of entries written to pc.

To translate these PCs into symbolic information such as function names and line numbers, use CallersFrames. CallersFrames accounts for inlined functions and adjusts the return program counters into call program counters. Iterating over the returned slice of PCs directly is discouraged, as is using FuncForPC on any of the returned PCs, since these cannot account for inlining or return program counter adjustment.

func GCSource

func GC()

GC runs a garbage collection and blocks the caller until the garbage collection is complete. It may also block the entire program.

func GOMAXPROCSSource

func GOMAXPROCS(n int) int

GOMAXPROCS sets the maximum number of CPUs that can be executing simultaneously and returns the previous setting. If n < 1, it does not change the current setting. The number of logical CPUs on the local machine can be queried with NumCPU. This call will go away when the scheduler improves.

func GOROOTSource

func GOROOT() string

GOROOT returns the root of the Go tree. It uses the GOROOT environment variable, if set, or else the root used during the Go build.

func GoexitSource

func Goexit()

Goexit terminates the goroutine that calls it. No other goroutine is affected. Goexit runs all deferred calls before terminating the goroutine. Because Goexit is not panic, however, any recover calls in those deferred functions will return nil.

Calling Goexit from the main goroutine terminates that goroutine without func main returning. Since func main has not returned, the program continues execution of other goroutines. If all other goroutines exit, the program crashes.

func GoroutineProfileSource

func GoroutineProfile(p []StackRecord) (n int, ok bool)

GoroutineProfile returns n, the number of records in the active goroutine stack profile. If len(p) >= n, GoroutineProfile copies the profile into p and returns n, true. If len(p) < n, GoroutineProfile does not change p and returns n, false.

Most clients should use the runtime/pprof package instead of calling GoroutineProfile directly.

func GoschedSource

func Gosched()

Gosched yields the processor, allowing other goroutines to run. It does not suspend the current goroutine, so execution resumes automatically. go:nosplit

func KeepAliveSource

func KeepAlive(interface{})

KeepAlive marks its argument as currently reachable. This ensures that the object is not freed, and its finalizer is not run, before the point in the program where KeepAlive is called.

A very simplified example showing where KeepAlive is required:

type File struct { d int }
d, err := syscall.Open("/file/path", syscall.O_RDONLY, 0)
// ... do something if err != nil ...
p := &File{d}
runtime.SetFinalizer(p, func(p *File) { syscall.Close(p.d) })
var buf [10]byte
n, err := syscall.Read(p.d, buf[:])
// Ensure p is not finalized until Read returns.
runtime.KeepAlive(p)
// No more uses of p after this point.

Without the KeepAlive call, the finalizer could run at the start of syscall.Read, closing the file descriptor before syscall.Read makes the actual system call.

func LockOSThreadSource

func LockOSThread()

LockOSThread wires the calling goroutine to its current operating system thread. Until the calling goroutine exits or calls UnlockOSThread, it will always execute in that thread, and no other goroutine can.

func MemProfileSource

func MemProfile(p []MemProfileRecord, inuseZero bool) (n int, ok bool)

MemProfile returns a profile of memory allocated and freed per allocation site.

MemProfile returns n, the number of records in the current memory profile. If len(p) >= n, MemProfile copies the profile into p and returns n, true. If len(p) < n, MemProfile does not change p and returns n, false.

If inuseZero is true, the profile includes allocation records where r.AllocBytes > 0 but r.AllocBytes == r.FreeBytes. These are sites where memory was allocated, but it has all been released back to the runtime.

The returned profile may be up to two garbage collection cycles old. This is to avoid skewing the profile toward allocations; because allocations happen in real time but frees are delayed until the garbage collector performs sweeping, the profile only accounts for allocations that have had a chance to be freed by the garbage collector.

Most clients should use the runtime/pprof package or the testing package's -test.memprofile flag instead of calling MemProfile directly.

func MutexProfileSource

func MutexProfile(p []BlockProfileRecord) (n int, ok bool)

MutexProfile returns n, the number of records in the current mutex profile. If len(p) >= n, MutexProfile copies the profile into p and returns n, true. Otherwise, MutexProfile does not change p, and returns n, false.

Most clients should use the runtime/pprof package instead of calling MutexProfile directly.

func NumCPUSource

func NumCPU() int

NumCPU returns the number of logical CPUs usable by the current process.

The set of available CPUs is checked by querying the operating system at process startup. Changes to operating system CPU allocation after process startup are not reflected.

func NumCgoCallSource

func NumCgoCall() int64

NumCgoCall returns the number of cgo calls made by the current process.

func NumGoroutineSource

func NumGoroutine() int

NumGoroutine returns the number of goroutines that currently exist.

func ReadMemStatsSource

func ReadMemStats(m *MemStats)

ReadMemStats populates m with memory allocator statistics.

The returned memory allocator statistics are up to date as of the call to ReadMemStats. This is in contrast with a heap profile, which is a snapshot as of the most recently completed garbage collection cycle.

func ReadTraceSource

func ReadTrace() []byte

ReadTrace returns the next chunk of binary tracing data, blocking until data is available. If tracing is turned off and all the data accumulated while it was on has been returned, ReadTrace returns nil. The caller must copy the returned data before calling ReadTrace again. ReadTrace must be called from one goroutine at a time.

func SetBlockProfileRateSource

func SetBlockProfileRate(rate int)

SetBlockProfileRate controls the fraction of goroutine blocking events that are reported in the blocking profile. The profiler aims to sample an average of one blocking event per rate nanoseconds spent blocked.

To include every blocking event in the profile, pass rate = 1. To turn off profiling entirely, pass rate <= 0.

func SetCPUProfileRateSource

func SetCPUProfileRate(hz int)

SetCPUProfileRate sets the CPU profiling rate to hz samples per second. If hz <= 0, SetCPUProfileRate turns off profiling. If the profiler is on, the rate cannot be changed without first turning it off.

Most clients should use the runtime/pprof package or the testing package's -test.cpuprofile flag instead of calling SetCPUProfileRate directly.

func SetCgoTracebackSource

func SetCgoTraceback(version int, traceback, context, symbolizer unsafe.Pointer)

SetCgoTraceback records three C functions to use to gather traceback information from C code and to convert that traceback information into symbolic information. These are used when printing stack traces for a program that uses cgo.

The traceback and context functions may be called from a signal handler, and must therefore use only async-signal safe functions. The symbolizer function may be called while the program is crashing, and so must be cautious about using memory. None of the functions may call back into Go.

The context function will be called with a single argument, a pointer to a struct:

struct {
	Context uintptr
}

In C syntax, this struct will be

struct {
	uintptr_t Context;
};

If the Context field is 0, the context function is being called to record the current traceback context. It should record in the Context field whatever information is needed about the current point of execution to later produce a stack trace, probably the stack pointer and PC. In this case the context function will be called from C code.

If the Context field is not 0, then it is a value returned by a previous call to the context function. This case is called when the context is no longer needed; that is, when the Go code is returning to its C code caller. This permits the context function to release any associated resources.

While it would be correct for the context function to record a complete a stack trace whenever it is called, and simply copy that out in the traceback function, in a typical program the context function will be called many times without ever recording a traceback for that context. Recording a complete stack trace in a call to the context function is likely to be inefficient.

The traceback function will be called with a single argument, a pointer to a struct:

struct {
	Context    uintptr
	SigContext uintptr
	Buf        *uintptr
	Max        uintptr
}

In C syntax, this struct will be

struct {
	uintptr_t  Context;
	uintptr_t  SigContext;
	uintptr_t* Buf;
	uintptr_t  Max;
};

The Context field will be zero to gather a traceback from the current program execution point. In this case, the traceback function will be called from C code.

Otherwise Context will be a value previously returned by a call to the context function. The traceback function should gather a stack trace from that saved point in the program execution. The traceback function may be called from an execution thread other than the one that recorded the context, but only when the context is known to be valid and unchanging. The traceback function may also be called deeper in the call stack on the same thread that recorded the context. The traceback function may be called multiple times with the same Context value; it will usually be appropriate to cache the result, if possible, the first time this is called for a specific context value.

If the traceback function is called from a signal handler on a Unix system, SigContext will be the signal context argument passed to the signal handler (a C ucontext_t* cast to uintptr_t). This may be used to start tracing at the point where the signal occurred. If the traceback function is not called from a signal handler, SigContext will be zero.

Buf is where the traceback information should be stored. It should be PC values, such that Buf[0] is the PC of the caller, Buf[1] is the PC of that function's caller, and so on. Max is the maximum number of entries to store. The function should store a zero to indicate the top of the stack, or that the caller is on a different stack, presumably a Go stack.

Unlike runtime.Callers, the PC values returned should, when passed to the symbolizer function, return the file/line of the call instruction. No additional subtraction is required or appropriate.

The symbolizer function will be called with a single argument, a pointer to a struct:

struct {
	PC      uintptr // program counter to fetch information for
	File    *byte   // file name (NUL terminated)
	Lineno  uintptr // line number
	Func    *byte   // function name (NUL terminated)
	Entry   uintptr // function entry point
	More    uintptr // set non-zero if more info for this PC
	Data    uintptr // unused by runtime, available for function
}

In C syntax, this struct will be

struct {
	uintptr_t PC;
	char*     File;
	uintptr_t Lineno;
	char*     Func;
	uintptr_t Entry;
	uintptr_t More;
	uintptr_t Data;
};

The PC field will be a value returned by a call to the traceback function.

The first time the function is called for a particular traceback, all the fields except PC will be 0. The function should fill in the other fields if possible, setting them to 0/nil if the information is not available. The Data field may be used to store any useful information across calls. The More field should be set to non-zero if there is more information for this PC, zero otherwise. If More is set non-zero, the function will be called again with the same PC, and may return different information (this is intended for use with inlined functions). If More is zero, the function will be called with the next PC value in the traceback. When the traceback is complete, the function will be called once more with PC set to zero; this may be used to free any information. Each call will leave the fields of the struct set to the same values they had upon return, except for the PC field when the More field is zero. The function must not keep a copy of the struct pointer between calls.

When calling SetCgoTraceback, the version argument is the version number of the structs that the functions expect to receive. Currently this must be zero.

The symbolizer function may be nil, in which case the results of the traceback function will be displayed as numbers. If the traceback function is nil, the symbolizer function will never be called. The context function may be nil, in which case the traceback function will only be called with the context field set to zero. If the context function is nil, then calls from Go to C to Go will not show a traceback for the C portion of the call stack.

SetCgoTraceback should be called only once, ideally from an init function.

func SetFinalizerSource

func SetFinalizer(obj interface{}, finalizer interface{})

SetFinalizer sets the finalizer associated with obj to the provided finalizer function. When the garbage collector finds an unreachable block with an associated finalizer, it clears the association and runs finalizer(obj) in a separate goroutine. This makes obj reachable again, but now without an associated finalizer. Assuming that SetFinalizer is not called again, the next time the garbage collector sees that obj is unreachable, it will free obj.

SetFinalizer(obj, nil) clears any finalizer associated with obj.

The argument obj must be a pointer to an object allocated by calling new, by taking the address of a composite literal, or by taking the address of a local variable. The argument finalizer must be a function that takes a single argument to which obj's type can be assigned, and can have arbitrary ignored return values. If either of these is not true, SetFinalizer may abort the program.

Finalizers are run in dependency order: if A points at B, both have finalizers, and they are otherwise unreachable, only the finalizer for A runs; once A is freed, the finalizer for B can run. If a cyclic structure includes a block with a finalizer, that cycle is not guaranteed to be garbage collected and the finalizer is not guaranteed to run, because there is no ordering that respects the dependencies.

The finalizer for obj is scheduled to run at some arbitrary time after obj becomes unreachable. There is no guarantee that finalizers will run before a program exits, so typically they are useful only for releasing non-memory resources associated with an object during a long-running program. For example, an os.File object could use a finalizer to close the associated operating system file descriptor when a program discards an os.File without calling Close, but it would be a mistake to depend on a finalizer to flush an in-memory I/O buffer such as a bufio.Writer, because the buffer would not be flushed at program exit.

It is not guaranteed that a finalizer will run if the size of *obj is zero bytes.

It is not guaranteed that a finalizer will run for objects allocated in initializers for package-level variables. Such objects may be linker-allocated, not heap-allocated.

A finalizer may run as soon as an object becomes unreachable. In order to use finalizers correctly, the program must ensure that the object is reachable until it is no longer required. Objects stored in global variables, or that can be found by tracing pointers from a global variable, are reachable. For other objects, pass the object to a call of the KeepAlive function to mark the last point in the function where the object must be reachable.

For example, if p points to a struct that contains a file descriptor d, and p has a finalizer that closes that file descriptor, and if the last use of p in a function is a call to syscall.Write(p.d, buf, size), then p may be unreachable as soon as the program enters syscall.Write. The finalizer may run at that moment, closing p.d, causing syscall.Write to fail because it is writing to a closed file descriptor (or, worse, to an entirely different file descriptor opened by a different goroutine). To avoid this problem, call runtime.KeepAlive(p) after the call to syscall.Write.

A single goroutine runs all finalizers for a program, sequentially. If a finalizer must run for a long time, it should do so by starting a new goroutine.

func SetMutexProfileFractionSource

func SetMutexProfileFraction(rate int) int

SetMutexProfileFraction controls the fraction of mutex contention events that are reported in the mutex profile. On average 1/rate events are reported. The previous rate is returned.

To turn off profiling entirely, pass rate 0. To just read the current rate, pass rate -1. (For n>1 the details of sampling may change.)

func StackSource

func Stack(buf []byte, all bool) int

Stack formats a stack trace of the calling goroutine into buf and returns the number of bytes written to buf. If all is true, Stack formats stack traces of all other goroutines into buf after the trace for the current goroutine.

func StartTraceSource

func StartTrace() error

StartTrace enables tracing for the current process. While tracing, the data will be buffered and available via ReadTrace. StartTrace returns an error if tracing is already enabled. Most clients should use the runtime/trace package or the testing package's -test.trace flag instead of calling StartTrace directly.

func StopTraceSource

func StopTrace()

StopTrace stops tracing, if it was previously enabled. StopTrace only returns after all the reads for the trace have completed.

func ThreadCreateProfileSource

func ThreadCreateProfile(p []StackRecord) (n int, ok bool)

ThreadCreateProfile returns n, the number of records in the thread creation profile. If len(p) >= n, ThreadCreateProfile copies the profile into p and returns n, true. If len(p) < n, ThreadCreateProfile does not change p and returns n, false.

Most clients should use the runtime/pprof package instead of calling ThreadCreateProfile directly.

func UnlockOSThreadSource

func UnlockOSThread()

UnlockOSThread unwires the calling goroutine from its fixed operating system thread. If the calling goroutine has not called LockOSThread, UnlockOSThread is a no-op.

func VersionSource

func Version() string

Version returns the Go tree's version string. It is either the commit hash and date at the time of the build or, when possible, a release tag like "go1.3".

type BlockProfileRecordSource

BlockProfileRecord describes blocking events originated at a particular call sequence (stack trace).

type BlockProfileRecord struct {
        Count  int64
        Cycles int64
        StackRecord
}

type ErrorSource

The Error interface identifies a run time error.

type Error interface {
        error

        // RuntimeError is a no-op function but
        // serves to distinguish types that are run time
        // errors from ordinary errors: a type is a
        // run time error if it has a RuntimeError method.
        RuntimeError()
}

type FrameSource

Frame is the information returned by Frames for each call frame.

type Frame struct {
        // PC is the program counter for the location in this frame.
        // For a frame that calls another frame, this will be the
        // program counter of a call instruction. Because of inlining,
        // multiple frames may have the same PC value, but different
        // symbolic information.
        PC uintptr

        // Func is the Func value of this call frame. This may be nil
        // for non-Go code or fully inlined functions.
        Func *Func

        // Function is the package path-qualified function name of
        // this call frame. If non-empty, this string uniquely
        // identifies a single function in the program.
        // This may be the empty string if not known.
        // If Func is not nil then Function == Func.Name().
        Function string

        // File and Line are the file name and line number of the
        // location in this frame. For non-leaf frames, this will be
        // the location of a call. These may be the empty string and
        // zero, respectively, if not known.
        File string
        Line int

        // Entry point program counter for the function; may be zero
        // if not known. If Func is not nil then Entry ==
        // Func.Entry().
        Entry uintptr
}

type FramesSource

Frames may be used to get function/file/line information for a slice of PC values returned by Callers.

type Frames struct {
        // contains filtered or unexported fields
}

Example

package main

import (
	"fmt"
	"runtime"
	"strings"
)

func main() {
	c := func() {
		// Ask runtime.Callers for up to 10 pcs, including runtime.Callers itself.
		pc := make([]uintptr, 10)
		n := runtime.Callers(0, pc)
		if n == 0 {
			// No pcs available. Stop now.
			// This can happen if the first argument to runtime.Callers is large.
			return
		}

		pc = pc[:n] // pass only valid pcs to runtime.CallersFrames
		frames := runtime.CallersFrames(pc)

		// Loop to get frames.
		// A fixed number of pcs can expand to an indefinite number of Frames.
		for {
			frame, more := frames.Next()
			// To keep this example's output stable
			// even if there are changes in the testing package,
			// stop unwinding when we leave package runtime.
			if !strings.Contains(frame.File, "runtime/") {
				break
			}
			fmt.Printf("- more:%v | %s\n", more, frame.Function)
			if !more {
				break
			}
		}
	}

	b := func() { c() }
	a := func() { b() }

	a()
}

func CallersFramesSource

func CallersFrames(callers []uintptr) *Frames

CallersFrames takes a slice of PC values returned by Callers and prepares to return function/file/line information. Do not change the slice until you are done with the Frames.

func (*Frames) NextSource

func (ci *Frames) Next() (frame Frame, more bool)

Next returns frame information for the next caller. If more is false, there are no more callers (the Frame value is valid).

type FuncSource

A Func represents a Go function in the running binary.

type Func struct {
        // contains filtered or unexported fields
}

func FuncForPCSource

func FuncForPC(pc uintptr) *Func

FuncForPC returns a *Func describing the function that contains the given program counter address, or else nil.

If pc represents multiple functions because of inlining, it returns the *Func describing the outermost function.

func (*Func) EntrySource

func (f *Func) Entry() uintptr

Entry returns the entry address of the function.

func (*Func) FileLineSource

func (f *Func) FileLine(pc uintptr) (file string, line int)

FileLine returns the file name and line number of the source code corresponding to the program counter pc. The result will not be accurate if pc is not a program counter within f.

func (*Func) NameSource

func (f *Func) Name() string

Name returns the name of the function.

type MemProfileRecordSource

A MemProfileRecord describes the live objects allocated by a particular call sequence (stack trace).

type MemProfileRecord struct {
        AllocBytes, FreeBytes     int64       // number of bytes allocated, freed
        AllocObjects, FreeObjects int64       // number of objects allocated, freed
        Stack0                    [32]uintptr // stack trace for this record; ends at first 0 entry
}

func (*MemProfileRecord) InUseBytesSource

func (r *MemProfileRecord) InUseBytes() int64

InUseBytes returns the number of bytes in use (AllocBytes - FreeBytes).

func (*MemProfileRecord) InUseObjectsSource

func (r *MemProfileRecord) InUseObjects() int64

InUseObjects returns the number of objects in use (AllocObjects - FreeObjects).

func (*MemProfileRecord) StackSource

func (r *MemProfileRecord) Stack() []uintptr

Stack returns the stack trace associated with the record, a prefix of r.Stack0.

type MemStatsSource

A MemStats records statistics about the memory allocator.

type MemStats struct {

        // Alloc is bytes of allocated heap objects.
        //
        // This is the same as HeapAlloc (see below).
        Alloc uint64

        // TotalAlloc is cumulative bytes allocated for heap objects.
        //
        // TotalAlloc increases as heap objects are allocated, but
        // unlike Alloc and HeapAlloc, it does not decrease when
        // objects are freed.
        TotalAlloc uint64

        // Sys is the total bytes of memory obtained from the OS.
        //
        // Sys is the sum of the XSys fields below. Sys measures the
        // virtual address space reserved by the Go runtime for the
        // heap, stacks, and other internal data structures. It's
        // likely that not all of the virtual address space is backed
        // by physical memory at any given moment, though in general
        // it all was at some point.
        Sys uint64

        // Lookups is the number of pointer lookups performed by the
        // runtime.
        //
        // This is primarily useful for debugging runtime internals.
        Lookups uint64

        // Mallocs is the cumulative count of heap objects allocated.
        // The number of live objects is Mallocs - Frees.
        Mallocs uint64

        // Frees is the cumulative count of heap objects freed.
        Frees uint64

        // HeapAlloc is bytes of allocated heap objects.
        //
        // "Allocated" heap objects include all reachable objects, as
        // well as unreachable objects that the garbage collector has
        // not yet freed. Specifically, HeapAlloc increases as heap
        // objects are allocated and decreases as the heap is swept
        // and unreachable objects are freed. Sweeping occurs
        // incrementally between GC cycles, so these two processes
        // occur simultaneously, and as a result HeapAlloc tends to
        // change smoothly (in contrast with the sawtooth that is
        // typical of stop-the-world garbage collectors).
        HeapAlloc uint64

        // HeapSys is bytes of heap memory obtained from the OS.
        //
        // HeapSys measures the amount of virtual address space
        // reserved for the heap. This includes virtual address space
        // that has been reserved but not yet used, which consumes no
        // physical memory, but tends to be small, as well as virtual
        // address space for which the physical memory has been
        // returned to the OS after it became unused (see HeapReleased
        // for a measure of the latter).
        //
        // HeapSys estimates the largest size the heap has had.
        HeapSys uint64

        // HeapIdle is bytes in idle (unused) spans.
        //
        // Idle spans have no objects in them. These spans could be
        // (and may already have been) returned to the OS, or they can
        // be reused for heap allocations, or they can be reused as
        // stack memory.
        //
        // HeapIdle minus HeapReleased estimates the amount of memory
        // that could be returned to the OS, but is being retained by
        // the runtime so it can grow the heap without requesting more
        // memory from the OS. If this difference is significantly
        // larger than the heap size, it indicates there was a recent
        // transient spike in live heap size.
        HeapIdle uint64

        // HeapInuse is bytes in in-use spans.
        //
        // In-use spans have at least one object in them. These spans
        // can only be used for other objects of roughly the same
        // size.
        //
        // HeapInuse minus HeapAlloc esimates the amount of memory
        // that has been dedicated to particular size classes, but is
        // not currently being used. This is an upper bound on
        // fragmentation, but in general this memory can be reused
        // efficiently.
        HeapInuse uint64

        // HeapReleased is bytes of physical memory returned to the OS.
        //
        // This counts heap memory from idle spans that was returned
        // to the OS and has not yet been reacquired for the heap.
        HeapReleased uint64

        // HeapObjects is the number of allocated heap objects.
        //
        // Like HeapAlloc, this increases as objects are allocated and
        // decreases as the heap is swept and unreachable objects are
        // freed.
        HeapObjects uint64

        // StackInuse is bytes in stack spans.
        //
        // In-use stack spans have at least one stack in them. These
        // spans can only be used for other stacks of the same size.
        //
        // There is no StackIdle because unused stack spans are
        // returned to the heap (and hence counted toward HeapIdle).
        StackInuse uint64

        // StackSys is bytes of stack memory obtained from the OS.
        //
        // StackSys is StackInuse, plus any memory obtained directly
        // from the OS for OS thread stacks (which should be minimal).
        StackSys uint64

        // MSpanInuse is bytes of allocated mspan structures.
        MSpanInuse uint64

        // MSpanSys is bytes of memory obtained from the OS for mspan
        // structures.
        MSpanSys uint64

        // MCacheInuse is bytes of allocated mcache structures.
        MCacheInuse uint64

        // MCacheSys is bytes of memory obtained from the OS for
        // mcache structures.
        MCacheSys uint64

        // BuckHashSys is bytes of memory in profiling bucket hash tables.
        BuckHashSys uint64

        // GCSys is bytes of memory in garbage collection metadata.
        GCSys uint64

        // OtherSys is bytes of memory in miscellaneous off-heap
        // runtime allocations.
        OtherSys uint64

        // NextGC is the target heap size of the next GC cycle.
        //
        // The garbage collector's goal is to keep HeapAlloc ≤ NextGC.
        // At the end of each GC cycle, the target for the next cycle
        // is computed based on the amount of reachable data and the
        // value of GOGC.
        NextGC uint64

        // LastGC is the time the last garbage collection finished, as
        // nanoseconds since 1970 (the UNIX epoch).
        LastGC uint64

        // PauseTotalNs is the cumulative nanoseconds in GC
        // stop-the-world pauses since the program started.
        //
        // During a stop-the-world pause, all goroutines are paused
        // and only the garbage collector can run.
        PauseTotalNs uint64

        // PauseNs is a circular buffer of recent GC stop-the-world
        // pause times in nanoseconds.
        //
        // The most recent pause is at PauseNs[(NumGC+255)%256]. In
        // general, PauseNs[N%256] records the time paused in the most
        // recent N%256th GC cycle. There may be multiple pauses per
        // GC cycle; this is the sum of all pauses during a cycle.
        PauseNs [256]uint64

        // PauseEnd is a circular buffer of recent GC pause end times,
        // as nanoseconds since 1970 (the UNIX epoch).
        //
        // This buffer is filled the same way as PauseNs. There may be
        // multiple pauses per GC cycle; this records the end of the
        // last pause in a cycle.
        PauseEnd [256]uint64

        // NumGC is the number of completed GC cycles.
        NumGC uint32

        // NumForcedGC is the number of GC cycles that were forced by
        // the application calling the GC function.
        NumForcedGC uint32

        // GCCPUFraction is the fraction of this program's available
        // CPU time used by the GC since the program started.
        //
        // GCCPUFraction is expressed as a number between 0 and 1,
        // where 0 means GC has consumed none of this program's CPU. A
        // program's available CPU time is defined as the integral of
        // GOMAXPROCS since the program started. That is, if
        // GOMAXPROCS is 2 and a program has been running for 10
        // seconds, its "available CPU" is 20 seconds. GCCPUFraction
        // does not include CPU time used for write barrier activity.
        //
        // This is the same as the fraction of CPU reported by
        // GODEBUG=gctrace=1.
        GCCPUFraction float64

        // EnableGC indicates that GC is enabled. It is always true,
        // even if GOGC=off.
        EnableGC bool

        // DebugGC is currently unused.
        DebugGC bool

        // BySize reports per-size class allocation statistics.
        //
        // BySize[N] gives statistics for allocations of size S where
        // BySize[N-1].Size < S ≤ BySize[N].Size.
        //
        // This does not report allocations larger than BySize[60].Size.
        BySize [61]struct {
                // Size is the maximum byte size of an object in this
                // size class.
                Size uint32

                // Mallocs is the cumulative count of heap objects
                // allocated in this size class. The cumulative bytes
                // of allocation is Size*Mallocs. The number of live
                // objects in this size class is Mallocs - Frees.
                Mallocs uint64

                // Frees is the cumulative count of heap objects freed
                // in this size class.
                Frees uint64
        }
}

type StackRecordSource

A StackRecord describes a single execution stack.

type StackRecord struct {
        Stack0 [32]uintptr // stack trace for this record; ends at first 0 entry
}

func (*StackRecord) StackSource

func (r *StackRecord) Stack() []uintptr

Stack returns the stack trace associated with the record, a prefix of r.Stack0.

type TypeAssertionErrorSource

A TypeAssertionError explains a failed type assertion.

type TypeAssertionError struct {
        // contains filtered or unexported fields
}

func (*TypeAssertionError) ErrorSource

func (e *TypeAssertionError) Error() string

func (*TypeAssertionError) RuntimeErrorSource

func (*TypeAssertionError) RuntimeError()

Subdirectories

Name Synopsis
..
cgo Package cgo contains runtime support for code generated by the cgo tool.
debug Package debug contains facilities for programs to debug themselves while they are running.
msan
pprof Package pprof writes runtime profiling data in the format expected by the pprof visualization tool.
race Package race implements data race detection logic.
trace Go execution tracer.

© Google, Inc.
Licensed under the Creative Commons Attribution License 3.0.
https://golang.org/pkg/runtime/